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FOVE, the first eye-tracking VR headset, is available for preorder

Oculus Rift and Touch may work better in USB 2.0 for some PCs

FOVE is a VR headset with eye-tracking capability, and it is now available for preorder, for shipment estimated in January 2017.

FOVE is the first commercially available VR headset with eye-tracking capability.  Eye-tracking has several benefits:
– Foveated rendering: foveated rendering is a technique that renders only a portion of the image at high resolution, leaving other parts of the image low-resolution.  This requires significantly less processing power.
– Eye-tracking can be used to control a pointer. Right now, headsets such as the Gear VR and Oculus Rift use  head tracking to control a pointer, turning your head to aim at a target.  With the FOVE, you won’t have to turn your head to aim.  Instead, you will be aiming where you are looking with your eyes.
– Virtual eye contact: by tracking your eyes, your VR avatar can have more realistic eye movement, which could enhance interactions in virtual environments.
– Simulated depth of field: software can blur parts of the image that you are not looking at, in order to simulate depth of field.

Here is a video about the FOVE headset:



Introducing FOVE 0 from FOVE Inc. on Vimeo.

If you’re interested in FOVE, you can preorder it on their website with $50 off at $549 until November 9.

About the author

Mic Ty

Mic Ty is a photographer and camera reviewer since 2009, who discovered 360 photography in 2015 and never looked back. Frustrated by the lack of quality coverage on 360 tech, he is the founder of 360Rumors.com since 2016. He started this site to educate and support the growing VR community. With over 70+ 360 cameras in his collection and 2,700+ articles published, he's one of the most trusted voices in immersive imaging.

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