Comments on: Give synchronized group VR presentations with VR Sync https://360rumors.com/vr-sync/ 360 camera reviews, news, and tutorials Sat, 22 Jun 2019 16:10:05 +0000 hourly 1 https://wordpress.org/?v=6.6.2 By: Francois https://360rumors.com/vr-sync/#comment-33197 Sat, 22 Jun 2019 16:10:05 +0000 https://360rumors.com/?p=11156#comment-33197 In reply to Reindert.

You seem to be missing the point of my post. What I am trying to point out is that, for VR headsets to be accepted by the general public, such a feature will need to be incorporated in them as a standard feature. In this context, the pay per view per user model won’t work.

There are already examples of headsets and tablets being synched. There are also VR headsets with HDMI inputs where it is possible to send content to multiple HDMI inputs. So I am sure a solution will be found that will make this easy. Otherwise, it’s not likely that VR headsets will ever be accepted on a wide scale.

]]>
By: Reindert https://360rumors.com/vr-sync/#comment-33175 Sat, 22 Jun 2019 06:23:02 +0000 https://360rumors.com/?p=11156#comment-33175 In reply to Francois.

As stated in the article the VR Sync Box is an offline solution that does not require the cloud for locations where a (reliable) internet connection is not available. It is a product/service that’s marketed for corporate use, not for consumers. Disclaimer; I write for the parent company freelance but I’m not directly affiliated with the company or their products in any way.

Pushing the same file to multiple devices with perfect timing is not easy at all, a slight lag could mess up the sync. For local exhibitions the content is preloaded onto the device, the central box/app controls the devices but does not send the data in real-time, as far as I understand it. In your Insta360 example the Evo uses a 1-to-1 connection with the receiving device, multiple viewers would be a lot more difficult than you might assume.

Just my 2 cents.

]]>
By: Francois https://360rumors.com/vr-sync/#comment-33141 Fri, 21 Jun 2019 18:16:21 +0000 https://360rumors.com/?p=11156#comment-33141 Seems to me there should be a more direct way of doing this via wireless direct from a PC in a similar way that VR cameras can transmit a liveview to a phone.

Having to upload to a cloud and then sending the content back via wi-fi seems to mainly be a way to charge per use.

The point is that the current model restricts use to pro applications. I can very well imagine a family or group of friends wanting to view the same VR content at the same time and streaming from a single source to several headsets would seem to be the way to do it.

It would be ridiculous having to pay each time one uses that feature. Imagine if Insta360 would charge you each time you wanted to stream content from the Evo to the Oculus Go !!!

This is the kind of feature that should be a normal feature of VR headsets if they are ever going to get adopted by the general public.

]]>